Challenger is AGCO’s large-scale agricultural tractor brand for professional farmers. Challenger is a game changer. With its innovative technology, Challenger equipment is more versatile without sacrificing the power needed to manage agribusiness in the most time-effective, cost-efficient way.
As a brand with a strong reputation for power, durability, and reliability, our challenge was to re-identify the website’s branding to be techy, smart and precise while developing a better user experience and comprehensive design system.
Additionally, we were tasked to create a centralized module library, because the client’s vision was to consolidate all AGCO brand websites under AEM and start sharing modules including the ones we build during this web-redesign.
Focused on UX research (stakeholder interviewing, card sorting exercise, identifying users’ needs and problems, competitive analysis), gathered technical requirements while understanding current AEM modules, developed wireframes and prototype, established new branding and UI system, and documented functionality to keep our team, client and development vendor on the same page throughout the process.
We interviewed business stakeholders (marketing managers, web managers, product managers, customer service vendors) to gather insights on current business issues, pain points, and their future visions.
In order to digest and share all the information, we wrote everything down on sticky notes and sorted by themes.
The most common business struggles in regards to their website (top 3)
Based on these issues, we created assumptions on why users behave in certain manners and then began crafting questions to customers and dealers to confirm if our assumptions were accurate. We conducted both phone interviews and an on-site surveys.
The questions we asked include:
Opportunities we discovered during the user research (Only listing a few that stood out):
Then, we created some UX artifacts to keep the team aligned with the findings.
The brand’s target audience is young professional farmers who are more tech-savvy and ready to try new things. During the research, we found that this audience could be divided into multiple personas because of their purchasing stages.
A lot of thinking is going on when our customers shop around +$300K equipment. We created an empathy map to understand what our customers need in a certain purchasing stage. I followed NN/G’s template to create empathy maps.
By taking GA data, customer service vendor’s data, and manually going through the website, I created a current customer journey to understand how users are going through the site. I also created a competitor’s journey to see how they are doing differently. After this exercise, I created an ideal customer journey to guide site architecture and content strategy.
Upon understanding the current website experience and issues, we researched direct competitors’ websites to learn what’s going on and how their experience is different from Challenger.
To seek out other experience inspiration, we also analyzed companies whose websites function similar to the Challenger site (eg: automobile industry — customers cannot purchase products on the website but it drives traffic to dealerships).
We gathered information about existing modules, functionalities and data structure by working with dev vendor and client. This gave me a framework on what’s possible and not, how to structure new modules, as well as module naming conventions.
We created the discovery presentation documents which contain all research, analysis and findings. We also defined the core website strategy and goals in this presentation.
Upon understanding current issues and customers’ needs, we developed a sitemap. Our strategy focused on providing a clear path to the equipment detail pages, and a content hub of why Challenger is different.
Then, we ran a tree test by using Screaming Frog to the current 30 site users to evaluate if they can easily find the right content.
Below are some of the example questions that we asked:
After examining the test results, we revised the sitemap to below.
After developing a sitemap, we created documentation that shows what kind of content lives where. This acted as the checklist when I wireframe the page experience.
In order to develop a comprehensive design system, I re-learned the Atomic Design System. It’s a system that you can use to strategically develop the design elements and recycle them as much as possible to create a consistent visual language.
Since my wireframe is more high-fidelity, I wanted to think ahead of design system at this stage. In order to explain this system to my teammate and client, Brad Frost’s vocabulary was a little bit too chemistry-focused to understand, so I renamed certain items in my design system.
Challenger site was mainly accessed via mobile, so I took a mobile-first approach to make sure layouts, functionalities and content hierarchy were highly optimized for mobile experience.
For me, mobile first approach was a great way to hash-out unnecessary things to focus on a good mobile experience, but our client had a hard time understanding the content hierarchy. The initial plan was to roll out all mobile wireframes, but we immediately switched to desktop to make sure clients fully understand our intended experience.
Lesson learned:
Mobile first approach is the best-suited for people designing, but for reviewers, this could be tough to understand if they aren’t familiar with mobile layout and experience.
Created prototype to make sure the information is easy to find and the layout is easy to use. We didn’t have a usability testing budget so I tested with my friend to see if he can find the information. He wasn’t a perfect test subject, but gave me insights on the layout, CTA labeling, and headline vocabulary.
We built a simple Wordpress site to organize the designed modules and their functionality specification in one place. We could have used JIRA but it turned out that building a simple site is much more budget friendly!
Here’s how we organized our modules:
And we specified the following information to each module:
The goal was to “make the new site look more techy and smart”, but the design direction from the client was very ambiguous. It seems like the client didn’t know exactly what they like, so we proposed to present a mood board first to align on the design direction.
I designed mood boards by respecting the current branding. I kept the base colors but explored different color hierarchy. I also sought out a variety of design directions by bringing in different UI treatment, textures, icon styling, and photography treatment.
Below are the two mood boards that I presented.
With the approved mood board, I began developing designs and system by following Atomic Design methodology.
Here’s something I paid attention to during the design:
To ensure the visual design being accurately executed during deployment phase, I prepped a style guide for the developers.
Everyone had access to the online technical documentation, but we wanted to make sure that our dev vendor clearly understood the intention. We set up a conference call and walked through the modules one by one, and handed off all files and documentation.
Currently, this project is under development. Usually after the hand-off, our dev manager and I will be constantly communicating with dev team and assist with QA and any issues or questions that may come up during the development until project launch.
Being in an agency environment and solo UI/UX Designer, sometimes it gets hard to secure enough time to conduct knee deep research. In this project however, I coordinated with my project manager to make sure I was heavily involved in the discovery phase. This in fact helped me to truly understand the issue and users’ needs, and allowed me to quickly ideate layouts and interaction design during the wireframe stage.
Mobile first certainly has the advantage for designers but it might not be the best approach to present designs to clients (this only applies to responsive website projects). Both clients and non-technical department members had a hard time reviewing on mobile layout first. Maybe next time, we’ll consider starting mobile design first, but present desktop design first.
My team tends to wait to set up technical documentation until wireframe is over, but this could have been started even during the discovery phase when we were gathering Technical Requirements. Having one dedicated place to hold a variety of technical information is extremely important (especially when multiple entities are involved in the project).
At every stage of this project, I kept asking myself “What if…?”. "What if the content author wanted to stack module A with module B?", "what if the content author started applying more than 5 categories?", “What if the image is missing from this module?”, etc. This thinking process helped me to think through the module’s usage scenario to make sure my designs are flexible and accommodating.
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